@JPDev@programming.dev to Programmer Humor@programming.dev • 1 year agoAny Volunteersprogramming.devimagemessage-square71fedilinkarrow-up146arrow-down10
arrow-up146arrow-down1imageAny Volunteersprogramming.dev@JPDev@programming.dev to Programmer Humor@programming.dev • 1 year agomessage-square71fedilink
minus-squareRagdoll Xlinkfedilink12•edit-21 year agoIt is, in fact, very easy to code a game! from pygame import game game.load_player() game.load_enemies() game.load_audio() game.run()
minus-squarebitwolflinkfedilink8•1 year agoThat’s in game.load_dlc() we opted not to include that until our game is already beloved on steam.
minus-square@CancerMancer@sh.itjust.workslinkfedilink2•1 year agoMake sure to add mandatory EGS accounts later.
minus-square@pivot_root@lemmy.worldlinkfedilink1•1 year agoEGS? Oh, no. We don’t do that here. We’re more along the lines of:
minus-square@suction@lemmy.worldlinkfedilink2•1 year agoI’m writing this down. Fuck, my first game!!!
minus-square@listlesslinkEnglish2•1 year agoYou can’t do that, you’re committing copyright infringement! Change gameto mygame though, and you’re golden.
minus-square@suction@lemmy.worldlinkfedilink1•1 year agoAh see I knew it would be too much work after all
It is, in fact, very easy to code a game!
from pygame import game game.load_player() game.load_enemies() game.load_audio() game.run()
I’m glad that there’s no micro transactions nor loot boxes.
That’s in
game.load_dlc()
we opted not to include that until our game is already beloved on steam.Make sure to add mandatory EGS accounts later.
EGS? Oh, no. We don’t do that here. We’re more along the lines of:
I’m writing this down. Fuck, my first game!!!
You can’t do that, you’re committing copyright infringement! Change
game
tomygame
though, and you’re golden.Ah see I knew it would be too much work after all